Opinion: Videogames are in a Shifting Point

Two years ago, if you had told anyone that the latest title of Electronic Art’s popular series Battlefield (and EA’s way of appealing to the Call of Duty market) would be set in World War 1, as oppose to, like other titles in the series and plenty of FPS overall, some by the numbers current setting that tries desperately to play it safe, they would probably not believe you. And why whould they? in the last decade FPSs have been more and more homogenous and more of an excuse to sell people a multiplayer game with increasingly shorter life-span and where the main concern is appealing to focus groups.

And yet it is going to be a thing.

Not only that. The reception of this video was been overwheling while the latest Call of Duty’s trailer has been quite the opposite. Now, video reception in Youtube is rarely a good source of information in something’s quality, but it IS able to show if the audience reaciton is negative. Which is what is happening here.

Then there is Overwatch. An actual colorful multiplayer game that seems to have more in common with League of Legends than it does any other multiplayer shooter game out there.

Last Year’s “Asassin’s Creed: Syndicate” finally gave us a female lead in one of the core Asassin’s Creed games, and she even got a DLC focused on her, even!

Bethesda’s Doom gave us a return to the roots of the franchise that lead to a more positive reception than the lukewarm “Doom 3”, even though, if the last decade is any indication, more than one game studio would try to make it following the formula that lead to “Aliens: Colonial Marines” than an actual Doom game.

I bring this up because I believe, as of right now, the game industry, in particular the AAA one, is in the middle of a shift in it’s policies and the way it makes games. That it is starting to realize that to homogenize games to try and make them all the same  is not going anywhere and, instead, it is starting to focus on diversify themselves. Hell, Sims 4 finally got an update that allows you to customize your character’s gender beyond “male/female”.

If i were to be optimistic, I think what is going on is executives finally starting to hear advice from people who know about the industry and how unsuccesful trying to appeal tob the Call of Duty fanbase has been.

E3 is probably going to show more of this shift going on. Last years E3 had been an improvement over the previous one and recent developments in the game industry seem to indicate the same will happen this year too.

I certainly hope so.

Share This: